Name: Sergeant Alex ("Boomer") Woo Park
Race: Human
Attributes [160]
ST 12 [20]
DX 13 [60]
IQ 12 [40]
HT 14 [40]
HP 12
Will 12
Per 12
FP 14
Basic Lift 29
Damage 1d-1/1d+2
Speed 6.75
Move 6
Ground Move 6
Water Move 1
Social Background
TL: 7 [0]
Cultural Familiarities:
Languages: Arabic (Broken/None) [1]; English (Native) [0]; Korean (Native) [0].
Advantages [159]
Absolute Direction [5]
Absolute Timing [2]
Acute Vision (3) [6]
Combat Reflexes [15]
Fit [5]
Military Rank (1) [5]
Patron (Equipment: more than starting wealth; Size: National Government; Frequency: Quite often (12 or less); Has Technology Much Better Than the World's Norm (GM determined)) [120]
Disadvantages [-40]
Code of Honor (Soldier's) [-10]
Duty (Soldier) (15 or less (almost always)) [-15]
Pyromania (actually, likes to blow things up) (12 or less) [-5]
Sense of Duty (Country) (Large Group) [-10]
Quirks [-5]
_Unused Quirk 1 [-1]
_Unused Quirk 2 [-1]
_Unused Quirk 3 [-1]
_Unused Quirk 4 [-1]
_Unused Quirk 5 [-1]
Skills [76]
Acrobatics DX/H - DX-2 11 [1]
Armoury/TL7 (Small Arms) IQ/A - IQ+0 12 [2]
Brawling DX/E - DX+1 14 [2]
Camouflage IQ/E - IQ+2 14 [4]
Climbing DX/A - DX-1 12 [1]
Driving/TL7 (Automobile) DX/A - DX+0 13 [2]
Electronics Operation/TL7 (Communications) IQ/A - IQ+0 12 [2]
Electronics Repair/TL7 (Communications) IQ/A - IQ+1 13 [4]
Engineer/TL7 (Combat) IQ/H - IQ+1 13 [8]
Explosives/TL7 (Demolition) IQ/A - IQ+2 14 [8]
Fast-Draw/TL7 (Ammo) DX/E - DX+1 14 [1]
includes: +1 from 'Combat Reflexes'
Fast-Talk IQ/A - IQ-5 7 [0]
First Aid/TL7 IQ/E - IQ+0 12 [1]
Guns/TL7 (Grenade Launcher) DX/E - DX+3 16 [8]
Guns/TL7 (Light Machine Gun) DX/E - DX+2 15 [3]
Guns/TL7 (Rifle) DX/E - DX+2 15 [4]
Hiking HT/A - HT-1 13 [1]
Interrogation IQ/A - IQ-1 11 [1]
Knife DX/E - DX+0 13 [1]
Leadership IQ/A - IQ-1 11 [1]
Lockpicking/TL7 IQ/A - IQ+1 13 [4]
Mathematics/TL7 (Applied) IQ/H - IQ-2 10 [1]
Navigation/TL7 (Land) IQ/A - IQ+2 14 [1]
includes: +3 from 'Absolute Direction'
Soldier/TL7 IQ/A - IQ+0 12 [2]
Spear DX/A - DX-1 12 [1]
Stealth DX/A - DX+0 13 [2]
Survival (Woodlands) IQ/A - IQ+0 12 [2]
Tactics IQ/H - IQ+0 12 [4]
Throwing DX/A - DX+1 14 [4]
Stats [160] Ads [159] Disads [-40] Quirks [-5] Skills [76] = Total [350]
Hand Weapons
1 Combat Knife LC: $40 Wgt:1
swing Dam:1d+2 cut Reach:C,1 Parry: ST: Skill:Knife
thrust Dam:1d+1 imp Reach:C Parry: ST: Skill:Knife
Ranged Weapons
1 Combat Knife LC: Dam:1d+1 imp Acc:0 Range:10 / 17
RoF: Shots: ST: Bulk: Rcl: $40 Wgt:1
2 Concussion Grenade (TL 7) LC:2 Dam:5dx2 cr ex Acc: Range:42
RoF: Shots: ST: Bulk: Rcl: $80 Wgt:2 Notes:[2]
2 FAE Grenade (TL 8) LC:2 Dam: cr ex [5d6x3] Acc: Range:42
RoF: Shots: ST: Bulk: Rcl: $200 Wgt:2 Notes:[2]
2 Fragmentation Grenade (TL 7) LC:2 Dam:8d cr ex [3d] Acc: Range:42
RoF: Shots: ST: Bulk: Rcl: $80 Wgt:2 Notes:[2]
1 HK-ACRm2 4.73x33mm LC:1 Dam:6d+2 pi Acc:5+2 Range:650 / 3700
RoF:12 Shots:45x3(1/3) ST:10† Bulk:-3 Rcl:1 $7000 Wgt:12 Notes:[3,4]
2 Stun Grenade LC:2 Dam:HT-5 aff (10 yd.) Acc: Range:42
RoF: Shots: ST: Bulk: Rcl: $80 Wgt:2 Notes:[2,5]
1 xICW, 7.62mm LC:1 $7000 Wgt:13
rifle Dam:5d+1 pi Acc:4+2 Range:700 / 4000
RoF:15 Shots:25+1(3) ST:10† Bulk:-5 Rcl:2 Notes:[3,4]
grenade launcher¸ 25mm Dam:5d cr ex [3d] Acc:4+2 Range:2200
RoF:1 Shots:3(3) ST:10 Bulk:-- Rcl:3 Notes:[8]
Armor & Possessions
1 First Aid Kit $50 Wgt:2 Location:
1 Integrated Personal Protection System $10000 Wgt:41 Location:all
1 Lockpicks $50 Wgt:0 Location:
1 Personal Basics $5 Wgt:1 Location:
1 Portable Electronics Repair Kit $1200 Wgt:10 Location:
1 xICW, 25mm Grenade (Ammo) $32 Wgt:1.6 Location:
1 xICW, 7.62mm (Ammo) $30 Wgt:1.5 Location: